STATEMENT OF INTENT
STATEMENT OF INTENT
I have been asked to create 4 posters for an ITV
thriller. Thrillers are often dark, psychological and violent, this gives me a
good base on how to create my posters and the show itself. However, advertising
comes with certain rules and regulations that must be met by the ASA
(advertising standards authority.) The organisation requires these regulations
to be met to ensure advertising and marketing is safe, not offensive, minimal
violence and no drug use. Often thrillers will have a higher PEGI rating
meaning they are not suitable for a younger audience, to protect the younger
viewers that may see the posters they have to follow the rules of the ASA.
ITV depends on advertisements like those that are
used at bus stops and on billboards to increase their viewership in turn making
them more money. It is important that these advertisements are presented in an
appropriate and professional manner to ensure firstly, no one is offended, and
secondly, that the viewership increases from interest in the adverts rather
than reduce due to animosity. So, to attract the intended audience I will need
to conduct further research into appropriate images, colours, fonts and logos
that will match the interests of the 16–25-year-old primary audience. It is
most important to please this audience and then hopefully in return gain a
secondary audience from other people mostly older people who see the posters at
the bus stop.
I have decided on creating a sci-fi cyber thriller
named CODEWORD. The narrative is an online crime boss attempts to hack the
worlds internet servers in turn corrupting the modern-day earth. To counter
this a team of detectives including a super intelligent cyber detective try and
stop him in his tracks saving the world as we know it.
To create this poster, I have carefully researched
similar shows and have decided on a house style and different fonts that link to
the genre. The genre is very appropriate for the target audience as younger
people are more the target for modern day technology using devices such as
phones and computers.
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